ring gfx_0.0.0 timeut running Stray with -dx12 switch for more than a few moments
Hardware description:
- CPU: AMD Ryzen 5700X
- GPU: 0a:00.0 VGA compatible controller [0300]: Advanced Micro Devices, Inc. [AMD/ATI] Navi 22 [Radeon RX 6700/6700 XT/6750 XT / 6800M/6850M XT] [1002:73df] (rev c5)
- System Memory: 64 GB
- Display(s): LG 24UD58-B @ 3840x2160@60Hz 2.0 scale, Dell P2414 @ 1920x1080@60Hz 1.0 scale
- Type of Display Connection: DP, DP
System information:
- Distro name and Version: Arch Linux
- Kernel version:
linux-lts 6.6.34-1
,linux-cachyos 6.9.6-1-cachyos
(tested both) - Custom kernel: Arch official LTS kernel, and CachyOS kernel built with strictly default options but with the IRQ segfault fix applied (removing a memset to erase res_ctx, which was said to be possibly an incorrect fix anyway)
- AMD official driver version: N/A
How to reproduce the issue:
- Install Steam
- Install Stray using Proton GE 9-4
- Add the
-dx12
switch to command line options - Launch the game
- Start a game or load a save game
- Play for a short while with the horrid performance
Attached files:
Screenshots/video files
I'd generate some screen shots, but I don't want to crash my machine again right now.
Log files (for system lockups / game freezes / crashes)
journal.log.amdgpu.reset.1.txt
Further context
I neglected to mention that I was running the game in 1920x1080 "exclusive" mode on the 3840x2160 monitor. It seemed to work fine, albeit unplayably slow, running at native resolution.
Edited by Christopher Snowhill