Reading gl_TessLevelOuter with swizzle components is not supported
There seems to be instance where the shader code is traslated to read gl_TessLevelOuter by using swizzling instead of array components, but thi sis not supported.
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There seems to be instance where the shader code is traslated to read gl_TessLevelOuter by using swizzling instead of array components, but thi sis not supported.