MATLAB
Virglrender version : 0.10.3
Mesa 22.0.5 with virpipe
same mesa version with zink in another arm64 environment
This is how i run virglrender in arm64
env -i XDG_RUNTIME_DIR=/tmp MESA_NO_ERROR=1 GALLIUM_DRIVER=zink LIBGL_DRIVERS_PATH=/usr/local/lib/aarch64-linux-gnu/dri/ MESA_LOADER_DRIVER_OVERRIDE=zink MESA_GL_VERSION_OVERRIDE=3.1COMPAT MESA_LOADER_DRIVER=zink LD_LIBRARY_PATH=/usr/local/lib/aarch64-linux-gnu/ DISPLAY=:1.0 ./virgl_test_server --use-egl-surfaceless
And this is how i run matlab in exagear
root@localhost:~# env -i LIBGL_SHOW_FPS=1 MESA_SHADER_CACHE_DISABLE=true MESA_GL_VERSION_OVERRIDE=3.1COMPAT LIBGL_DRIVERS_PATH=/root/MesaLocation/lib/x86_64-linux-gnu/dri/ LD_LIBRARY_PATH=/root/MesaLocation/lib/x86_64-linux-gnu/ DISPLAY=:1.0 MESA_LOADER_DRIVER_OVERRIDE=virpipe GALLIUM_DRIVER=virpipe MESA_LOADER_DRIVER=virpipe /usr/local/MATLAB/R2018a/bin/matlab -nosoftwareopengl
Matlab is working fine but when i type a function that requires graphics such as >>plot(x,y) I see a black window pop up and virglrender print stuff
MESA-LOADER: failed to retrieve device information
gl_version 31 - compat profile
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
vtest_client_dispatch_commands: client context created.
GLSL feature level 140
GLSL feature level 140
client failed: VTEST_CLIENT_ERROR_INPUT_READ
MESA-LOADER: failed to retrieve device information
gl_version 31 - compat profile
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
vtest_client_dispatch_commands: client context created.
GLSL feature level 140
GLSL feature level 140
MESA-LOADER: failed to retrieve device information
gl_version 31 - compat profile
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
vtest_client_dispatch_commands: client context created.
GLSL feature level 140
GLSL feature level 140
MESA-LOADER: failed to retrieve device information
gl_version 31 - compat profile
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
vtest_client_dispatch_commands: client context created.
GLSL feature level 140
GLSL feature level 140
MESA-LOADER: failed to retrieve device information
gl_version 31 - compat profile
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage
Mesa: User error: GL_OUT_OF_MEMORY in glTexImage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_OUT_OF_MEMORY in glTexStorage2D
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RED_RGTC1)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SIGNED_RG_RGTC2)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGBA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexImage2DMultisample(internalformat=GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
Mesa: User error: GL_INVALID_ENUM in glTexStorage2DMultisample(internalformat=GL_SR8_EXT)
vtest_client_dispatch_commands: client context created.
GLSL feature level 140
GLSL feature level 140
vrend_compile_shader: context error reported 1 "MATLAB" Illegal shader 0
shader failed to compile
0:8(1): error: syntax error, unexpected NEW_IDENTIFIER, expecting end of file
vs: 1 GLSL:
1: #version 130
2: #extension GL_ARB_shader_bit_encoding : require
3: in vec4 in_0;
4: vec4 clip_dist_temp[2];
5: vec4 temp0;
6: vec4 temp1;
7: uniform uvec4 vsconst0[4];
8: layout (std140) uniform VirglBlock {
9: vec4 clipp[8];
10: uint stipple_pattern[32];
11: float winsys_adjust_y;
12: float alpha_ref_val;
13: bool clip_plane_enabled;
14: };
15: void main(void)
16: {
17: temp0 = vec4((((in_0.xxxx) * uintBitsToFloat(vsconst0[0]))));
18: temp1 = vec4(((in_0.yyyy) * uintBitsToFloat(vsconst0[1]) + temp0 ));
19: temp0 = vec4(((in_0.zzzz) * uintBitsToFloat(vsconst0[2]) + temp1 ));
20: gl_Position = vec4(((in_0.wwww) * uintBitsToFloat(vsconst0[3]) + temp0 ));
21: if (clip_plane_enabled) {
22: gl_ClipDistance[0] = dot(gl_Position, clipp[0]);
23: gl_ClipDistance[1] = dot(gl_Position, clipp[1]);
24: gl_ClipDistance[2] = dot(gl_Position, clipp[2]);
25: gl_ClipDistance[3] = dot(gl_Position, clipp[3]);
26: gl_ClipDistance[4] = dot(gl_Position, clipp[4]);
27: gl_ClipDistance[5] = dot(gl_Position, clipp[5]);
28: gl_ClipDistance[6] = dot(gl_Position, clipp[6]);
29: gl_ClipDistance[7] = dot(gl_Position, clipp[7]);
30: }
31: gl_Position.y = gl_Position.y * winsys_adjust_y;
32: }
dropping rendering due to missing shaders: MATLAB
Mesa: User error: GL_INVALID_ENUM in glSamplerParameteri(pname=GL_TEXTURE_CUBE_MAP_SEAMLESS)
Edited by Spiral