Draft: Optimizations of shader compile time
Various optimizations to increase shader compile time in the test dEQP-VK.ssbo.phys.layout.random.16bit.scalar.13 slow
.
Locally it changes test run time from avg 60.7073
s to 27.5676
s (100 runs) which is ne.
Not sure if use of STL is allowed here so let me know if I have to rewrite it using custom collections.
Edited by Konstantin Lazukin