WIP:test/arb_compute_shader: Correctness of draw after compute
Test verifies that after compute workload geometry renders fine. This exercises hardware issue in Intel's GEN9 GPU which resulted in geometry flickering see https://bugs.freedesktop.org/show_bug.cgi?id=109630 There is no guarantied way to reproduce the issue but to run the core part of the test many times.
Edited by Andrii Kryvytskyi