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Implement some GLES3.2 shader extensions

Alyssa Rosenzweig requested to merge alyssa/mesa:asahi/sample-shading into main

OES_sample_shading, OES_gpu_shader5, etc. CAPs are gated for the usual reasons but this gets the core code in. The "meat" of this series is the interpolateAtOffset lowering. The other stuff are supporting bug fixes to fix all the tests that went from Skip->Fail when lighting up all the relevant CAPs.

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