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dzn: C++-ification

Boris Brezillon requested to merge dzn-cpp-ification into dozen

As pointed out by @jenatali the current driver is prone to resource leak because we're not wrapping D3D12 resources with ComPtr<> and more generally we're not using any of the facilities provided by C++.

This series is an attempt at addressing those issues.

Given how painful it was to C++-ify the existing code base, I'd really like to get this merged before any other feature addition (including my own PRs :-)). @jenatali, @lfrb feel free to propose adjustments/improvements to this proposal.

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