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fixup! microsoft/clc: Add new intrinsics to lowering to force 32bit loads

Jesse Natalie requested to merge jenatali/mesa:large-dispatches into msclc-d3d12

This was causing us to read out-of-bounds of the work properties constant buffer if the Z dimension offset was queried, which failed DXIL valiation, and would've returned wrong values if the Y or Z offsets were actually used.

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