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d3d12: Support packed scalars in ubos and fix additional binding-slot-0 issues

Bill Kristiansen requested to merge ubo-work into msclc-d3d12

This merge is dependent on !144 (merged).

With this change we are down to 16 failing Piglit uniform 'glsl' tests out of 598 and fixes a bunch of crashing tests. There remain 16 failing test cases but no crashes. Not yet clear if the failing tests are directly related to ubo's.

Edited by Bill Kristiansen

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