Invert winding order when clearing by drawing a quad in FBO
It is done in st_atom_rasterizer
for regular draws. It seems fair to do the same thing when drawing for glClear
. I just don't understand why it isn't broken on other drivers.
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It is done in st_atom_rasterizer
for regular draws. It seems fair to do the same thing when drawing for glClear
. I just don't understand why it isn't broken on other drivers.