glsl-1.50-gs-max-outputs: Heap-allocate expected value array
This array is too big to stack-allocate on Windows with default settings, so the test just crashes. Noticed in the process of supporting arb_gpu_shader5
.
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This array is too big to stack-allocate on Windows with default settings, so the test just crashes. Noticed in the process of supporting arb_gpu_shader5
.