gpu_shader_fp64: Initialize function-local array to prevent compiler optimizations from undefs
Without this, with a Mesa driver using the nir linker, the nir_vars_to_ssa
pass will see that the load will be undef if pick
and pick2
aren't the same. Then, nir_remove_dead_variables
will see that the function-local array is then only used for stores, and is unneeded. After more optimizations, both pick
and pick2
are considered unused and are removed. Thus, Mesa doesn't see those variables, and the test fails when it can't assign values to them.
Open question: Is this a Mesa bug for being too smart with these optimizations?