glsl-1.10: add two tests with non-unrollable loops
Those two are copies of
glsl-1.10/execution/variable-indexing/vs-output-array-vec2-index-wr.shader_test
and
glsl-1.10/execution/vs-loop-complex-unroll.shader_test
using uniforms for the starting value of the loop iteration variable so
that the loop is non-unrollable.
They exercise some buggy paths in r300 compiler.
Signed-off-by: Pavel Ondračka pavel.ondracka@gmail.com
Edited by Pavel Ondračka