Until mesa midgard cube...
MR for my work branch (about the past month of development) containing a huge number of changes, most notably:
- Initial Gallium driver
- Decoding additional GL state
- A lot of bugfixes
Milestone: the code here, paired with the free Midgard compiler and the mesa repo, enable a completely blobless stack to run test-cube
through OpenGL ES on a Mali T760 GPU. Blog post set to publish this afternoon.