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gl-renderer: use dummy renderbuffer structures for damage tracking

Philipp Zabel requested to merge pH5/weston:gl-renderbuffer into main

As suggested in !1106 (comment 1718649), create dummy weston_renderbuffers representing the surface buffers on demand, based on buffer age. Replace output_get_damage() and output_rotate_damage() by accumulating damage into each renderbuffer, same as in the Pixman renderer.

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