Add support for explicit synchronization, take 3
The protocol lives in !4262 (merged), and this MR contains the wlroots renderer/backend changes.
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Consider dropping the example -
Consider including the acquire timeline in wlr_buffer
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Instead of passing timelines to wait on when rendering a texture, add a new render pass function to wait for a timeline? (Or pass a list of timelines to wait on) (!4260 (comment 2394975))
Edited by Simon Ser