d3d11videosink: Assign primary rank
d3dvideosink: Use secondary rank
d3dvideosink will be replaced by d3d11videosink
d3d11videosink: Assign primary rank
d3d11videosink has an advantage over d3dvideosink, such as
* Zero-copy playback with d3d11 decoders
* HDR rendering with 10-bit format/swapchain support
* UWP support
* Any system memory alignment/padding can be supported
* User can select target GPU device
And old d3dvideosink's functionality (e.g., navigation event, overlaycomposition)
can be covered by d3d11videosink
cc: @nirbheek
Edited by Seungha Yang