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d3d11videosink: Assign primary rank

d3dvideosink: Use secondary rank

d3dvideosink will be replaced by d3d11videosink
d3d11videosink: Assign primary rank

d3d11videosink has an advantage over d3dvideosink, such as
* Zero-copy playback with d3d11 decoders
* HDR rendering with 10-bit format/swapchain support
* UWP support
* Any system memory alignment/padding can be supported
* User can select target GPU device
And old d3dvideosink's functionality (e.g., navigation event, overlaycomposition)
can be covered by d3d11videosink

cc: @nirbheek

Edited by Seungha Yang

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