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glsl-bug-110796: detect missing ES 3.2 support using EGL_BAD_MATCH

David Heidelberg requested to merge dh/piglit:20240529-fixup-110796 into main

Fixes: 7accec34 ("glsl-bug-110796: check for GL ES 3.2 support") Signed-off-by: David Heidelberg david.heidelberg@collabora.com

/cc @llandwerlin while this fix the crash, it still uses gles 3.2 shader before the validation 😞

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