glsl-bug-110796: detect missing ES 3.2 support using EGL_BAD_MATCH
Fixes: 7accec34 ("glsl-bug-110796: check for GL ES 3.2 support") Signed-off-by: David Heidelberg david.heidelberg@collabora.com
/cc @llandwerlin while this fix the crash, it still uses gles 3.2 shader before the validation